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Fixed crew chief audio that kept playing after car teleport. Fixed a rare bug that fills up both real and virtual channels. Better logic for lastlap / hotstint / hotlap crew chief messages. Reworked tyre damage / crew chief warning logic. Improved opponents positional audio and distance scale. Fixed an issue that resulted in FFB values passed during the fadeout after pressing Quit in the pause menu - probably also resulted in gamepad vibration remaining in the UI after quitting. Updates on all car Balance of Performance for all circuits. Wind values have been taken from the real circuits on the actual race date and are used as a probability base for the in-game wind simulation. It will settle to lower values when the weather is stable.
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Wind will be higher just before and during a weather change (from sunny to wet and vica versa). Added wind simulation in variable conditions. Afterwards they will lose performance gradually but laptimes might remain stable or very little loss, because of losing fuel weight. Fresh tyres give maximum performance for 3-4 laps depending on track, then lose performance fast and stabilize after 6-7 laps. Improved wet grip simulation and wet rolling resistance influence. Improved tyre model bumps and kerbs impact. Rubbered wet line can be VERY slippery until cleaned by heavy rain. Individual sets still get wear, so make sure a new tyre set is selected in every session (there is an automatic progression even if the player doesn't change the set manually). Online game modes feature unlimited tyre sets.
#Assetto corsa competizione g2a Offline
The feature only works in offline gameplay for now. There is also no limit for wet tyre sets. When enabled, make sure you keep an eye on tyre sets and their wear in the Setup/Strategy page.ĪCC assigns the following number of tyre sets for each different race type:Įndurance 24 hours race weekend: no limit. There is a limited number of slick tyre sets available for race weekends (which can also be set to unlimited.) ECU and throttle map improvements for all cars When you modify the ride height, the option will be disabled again. The resulting ride height might be higher or lower than the actual setup. Once you have created your setup, you can move this slider and load the car with the fuel you want (less or more), and the ride height will change accordingly. It is disabled in qualification, hotlaps/hotstint and race sessions. You can find this new slider under Aero/Rear box. The tyres will tend to lock up on the same flatspot, high vibrations to the suspension (and Force Feedback) when the flatspotted tyre is put under load (braking, cornering). You can badly flatspot your tyres with 2 or 3 high speed spins. Physics-based flatspotting re-enabled and greatly improved. ABS level can greatly influence your braking distances depending on weather and track conditions. CPU optimizations that should bring significant improvement on all tracks. Added all drivers, teams and unique car liveries from the 2018 European Blancpain GT Series. Added Circuit de Catalunya (Barcelona).
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Added Aston Martin Racing V12 Vantage GT3. Added Bentley Continental GT3 (2018 Model Year). Added Lamborghini Huracán Super Trofeo (2015 Model Year).
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